As a Lead or Principal Game Designer, you will be a visionary and strategic leader responsible for defining and driving the game’s overall design pillars. You will oversee the design team, shape high-level design direction, and ensure the delivery of cohesive, innovative, and high-quality player experiences across the entire project lifecycle.
Define, communicate, and uphold the game’s overall design vision, core pillars, and player experience goals.
Lead, mentor, and inspire a diverse team of designers at all levels, fostering professional growth and collaboration.
Collaborate closely with production, engineering, art, narrative, and executive leadership to align design goals with business objectives.
Make critical decisions on game systems design, user experience, player engagement, and retention strategies.
Advocate and represent the game’s design direction both internally within the company and externally with partners or community stakeholders.
Drive innovation by staying informed on industry trends, player behavior, and emerging technologies.
Ensure design consistency, scalability, and quality across all game features and content.
8+ years of professional experience in the game industry, with proven leadership on multiple shipped titles.
Deep expertise in game design theory, systems thinking, player psychology, and market trends.
Exceptional leadership and mentoring skills with a demonstrated ability to manage and inspire design teams.
Outstanding communication skills, capable of articulating complex design concepts clearly to diverse audiences.
Strategic mindset with strong problem-solving abilities and a track record of translating creative visions into actionable, executable plans.
Experience working in cross-functional environments, balancing creative ambition with production realities.
Mastery of major game engines such as Unreal Engine and Unity, including scripting and design tools.
Proficient with advanced design and collaboration platforms like Confluence, Miro, and JIRA.
Skilled in using analytics and telemetry tools (e.g., GameAnalytics, Unity Analytics) to inform design decisions.
Experience with version control systems such as Perforce or Git in large-scale projects.
Comfortable adopting new technologies and tools to improve team workflows and design quality.
Visionary leadership with the ability to inspire and drive a shared creative vision.
Excellent interpersonal skills to build strong relationships across disciplines and senior leadership.
High emotional intelligence to manage team dynamics and resolve conflicts constructively.
Strategic thinker with strong organizational skills and the ability to prioritize complex projects.
Adaptable and resilient, thriving in dynamic and fast-paced environments.