Responsive Navbar

3D Modeler

Job Description

Roles & Responsibilities

Job Title: Mid-Level 3D Modeler (3D Artist) 

Summary:

As a 3D Artist, you will take ownership of end-to-end asset creation, including modeling, texturing, and optimization for real-time game environments. You’ll collaborate closely with concept artists, animators, and developers to ensure your assets enhance gameplay and meet both artistic and technical standards.

Responsibilities:

  • Create high- and low-poly 3D models of characters, environments, and props suitable for real-time rendering.

  • Develop detailed textures and materials using Physically Based Rendering (PBR) workflows.

  • Collaborate with technical artists and developers to ensure assets are optimized and perform well in-game.

  • Contribute to and help maintain art pipelines, documentation, and visual style guides.

  • Deliver quality assets within production schedules and handle feedback-driven iterations efficiently.

Requirements:

  • 2–5 years of professional experience as a 3D artist in games or real-time media.

  • Proficiency in 3D art tools: Blender, Maya, ZBrush, Substance Painter/Designer.

  • Strong understanding of clean topology, normal map baking, UV layout, and PBR texturing.

  • Experience integrating assets into Unity or Unreal Engine, including material setup and LOD creation.

  • Familiarity with version control systems such as Perforce or Git and collaborative production workflows.

Job Detail
  • Work Type: Full Time
  • Languages to be known :
  • Country: United Arab Emirates
  • City: Dubai
  • Job Category : Information Technology